ALL INDIA CARROM FEDERATION RULES PDF

Carrom Rules. These rules are taken from the International Carrom Federation all of your pieces, using the heavier ‘striker’, in any of the pockets before your. Following are the shorter version of the rules followed by the Indian Carrom Federation. matches shall be decided on the basis of best of. ICF has many national affiliates such as the All-India Carrom Federation, Australian Carrom Federation, and.

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The player shall not lose the advantage of getting the credit of two points for pocketing even if the player reaches the score of 21 or 22 points, he will not lose the advantage and will be credited with the two points of holding the queen.

A player who reaches 23 points first or leads the finale of the fourth board will be the winner of the ‘set’. In doubles four persons comprising two teams, the partners shall sit carrmo to each other, occupying all four sides. Some of the universally acclaimed rules of carrom in India are as follows: Matches will make judgment from the sources of best among the three sets of four boards or 23 points which is prior. Both the umpire and the opponent shall share the responsibility of being vigilant.

The remaining space is filled up by federatioj white and black alternately. The only if he wins the board player will be permissible to be certified with the value of the Queen, Loser of the board will not get any point even if he holds the Queen. Posted by Vidula at Order of play is determined by the process of “calling the carrom men” or “the toss”.

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In accordance with the ICF rules, pocketing the queen adds 3 points to the player’s total score. Wikimedia Commons has media related to Carrom. Let others know what you think about the past, present and future of Indian sports.

Retrieved May 24, Recovery, Utilization, and Environmental Effects. Winner can either choose the stroke or the side. The winner of the toss has the option to change sides from white to black and give up the opening break. Second Row in Carrom In the second row of Carrom, three white carrom men will form the shape of Y’ with the white carrom men of the first row.

Queen shall have the value of two points. Before commencing each match, an umpire hides one black carrom in one hand and one white carrom man in the other hand.

A player leading at the end of the eighth board will be the winner. Much of the game is the same, but the striker’s weight is reduced and the carrom men are smaller. Ramesh November 21, at 3: Striker pieces are used to push the carrom men and the queen across the board to the pockets.

Point carrom is a variant that is popular with children or an odd number of players. During board setup, it is placed at the centre of the circle.

Rules of Carrom

Written off, of ihdia will be automatically done. A popular variant of the game called duboo is played mostly in Karachi, the largest city of Pakistan. The formal rules for the Indian version of the game were published in Crossing the diagonal lines on the board by coming in touch with it, or pocketing the striker is a foul.

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One carrom board with its surface made of glass is still available in one of the palaces in Patiala, India. The pieces have a plain, rounded edge. Boards with larger pockets are used by beginners for easier game play. Archived from the original on 16 February Carrom boards are available in various board sizes and corner-pocket sizes. About Me Vidula View my complete profile. Players will have to report to their respective carrom boards for each match FIVE minutes before the scheduled time.

In a board a maximum of 11 points can be scored. Energy Sources, Part A: It will be decided by a single toss for the First stroke for both ‘tie-breaker’ and federaton death’ Winner can choose the stroke or the side.

Carrom also spelled carom is a cue sport -based tabletop game of South Asian origin.

NEW VERSION RULES

Break in Carrom Break is taken by a player who has chosen to strike first. The usual colours are white or unstained and black for the players and red for the queen. All matches are decided by the best of three games. The player who guesses correctly federatkon the toss.